Returns a bit-flag array for each strand in the hair, determining if it is currently selected or not int OxGetSelectedStrands( string $strandShape ) Returns an array of names for all per-vertex data channels in the hair string OxGetVertexChannels( string $strandShape ) Returns an array of names for all per-strand data channels in the hair string OxGetRootChannels( string $strandShape ) int OxGetStrandGroups( string $strandShape ) Returns the array of strand group indices for all strands in the hair. int OxGetStrandIds( string $strandShape ) Returns the array of strand ids for all strands in the hair. int OxGetMappingChannelCount( string $strandShape ) Result of 0 means that hair doesn't have any texture coordinates. Returns the number of texture coordinate channels available in the hair, if any. If OxUsesGlobalPerStrandPointCount(.) return true, this gets the number of points in each strand int OxGetGlobalStrandPointCount( string $strandShape ) Determines whether hair has the same point count in all strands int OxUsesGlobalPerStrandPointCount( string $strandShape ) When true, deformations to the surface will make hair stay "glued" to it int OxUsesTopologyOrientation( string $strandShape )
![pymel maya 2022 pymel maya 2022](https://i.pinimg.com/originals/ea/b0/a7/eab0a744f88ac2ead2fc0591993e74ee.png)
Determines whether hair will use the underlying distribution mesh to determine its orientation. Determines whether hair contains information about which guides define its shape int OxKeepsGuideDependency( string $strandShape ) Determines whether hair contains information about where it was planted on the mesh int OxKeepsSurfaceDependency( string $strandShape ) Determines whether hair has extra twist data for each strand which can be used to rotate the hairs around their axis int OxIsUsingPerStrandRotationAngles( string $strandShape ) Determines whether hair has per-strand transforms, or if its vertices are in object space int OxUsesPerStrandTransformations( string $strandShape ) Determines whether specified hair or guides supports different point counts per each strand, or if all strands have uniform point count int OxUsesStrandTopology( string $strandShape ) Returns the number of vertices defining the strand shape int OxGetVertexCount( string $strandShape ) Gets the number of strands in a shape int OxGetStrandCount( string $strandShape ) StrandShape refers to either one of these objects and needs to be passed in as the first argument. Most of these functions work on either HairShape or GuidesShape instance. To see MEL functions available for specific operators or features please check the documentation pages for these features. This page only documents globally available functions which can be used to query hair information. For example, scripts/l contains the OxQuickHair() command, and scripts/l contains the OxLoadPlugin() command. These are located inside the installation's /scripts directory. Some MEL functions are defined through a set of MEL scripts and Attribute Editor templates which are installed with Ornatrix. This page provides a reference for some of the useful functionality accessible through MEL. Ornatrix exposes a great deal of its functionality through MEL and Python to make it very extensible and flexible during creation of tools that work alongside it.
![pymel maya 2022 pymel maya 2022](https://furcraea.verse.jp/wp/wp-content/uploads/2020/10/cropped-domain_logo_globe120-300x180.png)
Unable to manipulate guides roots using the transformation tools.Guide Shape Changes After Duplicating a Part of Base Mesh.Strands Flipping on a Deforming Base Mesh.Guides or Hair are not Displayed in Viewport.Creating hair, beard, eyelashes and eyebrows.Making-of Someone (Facial hair breakdown).Controlling Parameters with Mesh Vertex Colors.